
We kindly invite you to join our Discord server by clicking here, where you can share any desired features or suggestions. Your valuable input is instrumental in shaping the upcoming v1.6 modding system.


The current system offers a solid foundation for seamless expansion and the incorporation of additional features. We have exciting plans for the future, particularly in relation to our modding system.

Variable mouse smoothing has been removed and has been replaced with an option to toggle mouse smoothing.Added relational path handling to the Game's Lua library.(Allows you to replace any existing content in the game with any other file inside your mod) Added hooks to redirect any file request from the game to another file.Added a mod.toml configuration file requirement for all mods.It is worth noting that with the release of this update, the Steam Workshop will be made accessible to our community members, providing a platform for sharing and collaborating on mods. I anticipate releasing version 1.6 within the next week or two, pending any unforeseen issues that may arise during final testing. However, I am pleased to inform you that the system has now been fine-tuned to my satisfaction, ensuring an enhanced modding experience that is both user-friendly and easily expandable. Consequently, the extended timeline can be attributed to these necessary adjustments.

Throughout this period, I have iterated on the system approximately three to four times in order to achieve the desired outcome. Over the past six months, I have been diligently working on refining the system, investing considerable time and effort into its development. I apologize for the delay in providing an update regarding the Modding/Workshop update.
